Project Recap

With the USeD project drawing to a close it is a good time to recap on what we set out to achieve and how we went about it.

Overview

The USeD project aimed to improve the usability and learnability of a user interface which enabled users to download spatial data from the Digimap service. The current data downloader is a popular service but is perhaps not the most user friendly.  It was designed around the technical constraints of the software of he time (2002) and the requirement that it had to integrate with an inflexible server-side database.

It’s replacement would be designed around the needs of the user but would still have to integrate with a server-side database. However, the new database is more flexible and data extraction far simpler.

The new interface must serve all users from experienced users who know what they want to complete novices who are perhaps less confident working with spatial data.  The interface should therefore be intuitive and learnable, allowing users to explore some of the advanced functionality as they gain confidence. You can read a detailed summary on the  About USeD page.

Persona

The first task was to interview some users and create a set of user personas. 20 users were interviewed and this resulted in 5 distinct personas.  The personas would be used to shape the user requirements and would be used to steer the design of the interface throughout the project.  You can meet our personas on the persona page.

Design Specification

The design specification can be divided into 2 parts; user requirements and a technical specification.  The user requirements were defined from the user requirements.  In the personas we had created a list of “pesron X wants to” and “We would like person X to”.  which made it quite a simple task to put together an initial list of requirements.  We grouped the requirements into:

  1. a user must be able to
  2. a user should be able to
  3. a user could be able to

Grouping the requirements like this gave the engineers an idea of the importance of each requirement which made it easier to justify spending more time implementing small functions that were deemed to be a must. The user requirements documentation can be found here

The technical review focused on the software and libraries that could be used to make the new interface more attractive and interactive. The server side database had already been updated so new tech had to integrate with this.

Prototype or Full Build?

This was a key question in the project. Do we use wire-frame mockups to show different designs or do we use a fully functioning test site?  We went with the fll build as we suspected that there would be issues surrounding the strong visual map window and the expectation of what the used would receive in their order. It was felt that a wire-frame would not address these issues. Building fully functioning test sites involved far more developer time and effort, but it was certainly worth it.

Iterative User Testing

We used task based testing to explore the usability of the new interface.  We started with an expert review from our usability consultant, this caught a number of issues that we had missed. The task based testing engaged with real users. Each user had 45 mins to complete a number of tasks and we tried to have 6 people per session. The interface was then modified between sessions. We ran 3 sessions and saw our “problem points” migrate from the initial screen through the ordering process. This was encouraging as it suggested that users were able to progress further in progressive session before they ran into problems. The user testing is described in detail in a number of post.

Project hand-over

Handover

Handover – Tableatny @ Flickr

At the end of the project we will hand over our findings to the Digimap Service team. The hand-over will be a document that outlines a number of improvements that can be made to the existing interface. Each recommendation will be ranked as either High, Medium or Low.  Each recemondation will address an identified isue in the current interface and will suggest a solution which has been implimented and tested during the USeD project.  Where multiple solutions were trialed, a brief summary of this will be given to justify the final suggestion.

This style of documentation proved to be a very effective way of suggesting improvements to the development team.

 

Usability lab on a shoestring budget

Usability testing should be an important part of the development of any user interface. Ensuring that the interface is intuitive and easy to use is critical for its success. However, running usability sessions with real users often strikes fear into project teams. They assume that it will be a costly and time consuming process and will confuse as much as it clarifies the design process.  This article aims to demonstrate how easy it is to set up an effective usability lab on a shoestring budget.

Background

The USeD project aims to improve the interface of a data download website which provides   spatial data to the education sector in the UK.  User testing is an integral part of the USeD project and carrying out iterative assessment exercises will drive the development of the interface.  However, the project budget is quite modest and most of it is assigned for designing and coding the interface.

A discussion with our usability expert on the usefulness of various techniques suggested that most issues with an interface could be identified using quite simple techniques such as task-based exercises. Eye tracking allows testing to focus on very specific problems and it was better to identify general issues first before considering advanced techniques.

User Task Based Testing

Task based testing centers around setting users a series of small, distinct tasks that have been designed to test the functionality of an interface.  The initial tasks should be quite straight forward but later ones can be more involved allowing sessions to explore more advanced aspects of the interface.  Tasks should give the user a clear understanding of what they want to achieve but should allow them the flexibility to explore the interface. This flexibility can reveal how users discover functionality in the interface.  In these testing sessions we have 6 tasks and each session will last up to 45 minutes. Any longer than this and it is probably that the user will tire and loose focus.

So, how can you set up an effective user testing lab in your own office using pretty much “stuff” that you find lying around or “borrow”, temporarily?  The recipe below describes how we went about the task.

Ingredients:

  • 2 rooms, close together or preferably next to each other
  • 2 computers
  • 3 screens
  • 1 web cam
  • 1 mic
  • 1 set of baby monitor
  • A sprinkle of free software
  • 1 really helpful systems support person

First of all, having two rooms is a huge benefit as it means that the only the candidate and the facilitator (person running the test) need to be in the test room. This reduces the stress on the user during the test so that it feels less like a test. A nervous or flustered user will not interact with the interface in a naturally which may affect the results of the tasks.  Having the rooms next together makes things much easier as you can run cables between them.

Test lab

Test Room

  • Set up a computer that is typical of the ones you expect users to access the interface through in normal use. If users are likely to use a laptop or a 15 inch monitor, it would be unfair to run the test on a 21 inch monitor.
  • Set up a web cam that shows the user and the facilitator. This should be set up in an unobtrusive way and is to monitor general body language rather than detailed facial expressions or eye movements.
  • Position the transmitting part of the baby monitor so that it will pick up the conversation
  • Place a microphone dictaphone to capture the conversation between the candidate and the facilitator. This is really just a back up in case parts of the conversation get missed.
  • Make sure you provide some water for the candidates and a bit of chocolate never hurts.

Observation room

The observation lab can be set up in various ways but if you have access to two monitors then this makes things easier.

  • Set up the computer with a “Yâ€� splitter to two monitors. Monitor 1 will show the users screen and monitor 2 will display the webcam feed.  Set the monitors up about 1.5m away from the observers.  This will give them room to make notes and setting the back a bit means that they can easily scan both monitors at the same time without the “watching tennis” effect.
  • The receiving part of the baby monitor will provide the live audio from the other room.
  • Remember some water and chocolate or sugary sweets to keep the observers alert

 

Observation room


Porting the display

To display the users screen, we used some free software called “Zonescreen�. This has to be installed on both computers. Once installed, start ZoneScreen on the machine in the user lab, set this to as the HOST. Make a note of the i.p address. On the computer in the observation room, start ZoneScreen and set the session to REMOTE and enter the i.p address of the computer in the other room. You should now be able to see everything that happens on the user computer.

Webcam

The webcam feed is a little bit trickier. We experimented with broadcasting this across our network, but there was often a lag of up to 20-30seconds which made it very difficult to follow what was actually going on. As we had the luxury of having two rooms next to each other, we were able to connect the webcam to the computer in the observation lab. To do this you need a powered USB extension. The 10m extension we used occasionally failed, possibly as the power attenuated along its length. Replacing this with a 5m cable solved the problem.

Results

This set up worked really well.  The observers were able to see the candidates screen, hear everything that was said.  The webcam was useful to give everything context.  You could tell when the candidate had turned to speak to the facilitator and you could monitor their general body language.  There was only the slightest delay on the screen display feed, but this did not cause a problem. The baby monitors might seem very low tech but they are reliable and effective.

So, what did all this cost?  All the software was free and well we scavinged everything except the 5m powered usb cable and the baby monitors.  The total cost of this equipment was £40.  A huge thanks to Nik, EDINA’s small system support officer, who managed to find the software and put the lab together.

Version 3 User Testing

Repairs

This round of testing concentrates on Version 3 of the New Data Downloader User Interface. The two previous interfaces have undergone an “expert review” and testing with EDINA staff.  Many issues have been identified and solutions have been implemented.  This version of the interface will be tested with actual users.

Finding Users

Finding actual user who could test the interface meant returning to the Digimap user log.  We identified staff and students who had used the current downloader and who were affiliated with an institution in the Edinburgh/Glasgow area. Candidates were divided into three categories:

  1. those that had used the current downloader 5 times or more
  2. those that had used the current downloader less than 5 times
  3. those that had used other digimap services but had not used the current downloader.

We stuck to roughly the same format as the previous user testing session, a series of 5 set tasks that would explore much of the interface and site functionality. Each candidate would have a maximum of 45 minutes to work through the tasks leaving 15 minutes for discussion between the facilitator and the observer. We intended to have 6 candidates starting at 10am giving adequate time, or so we thought, to check the system was working on the day of the test.

We tweaked the tasks slightly, making changes to the way we presented information to the candidates.  This was in response to feedback from the first round of testing with internal EDINA staff.  It is amazing what candidates will extract from your handout that you have not even noticed and sometimes small pieces of information bias or mislead a test. This highlights how important a dry run is before organising sessions with external users.

Lessons

So what did we learn from this session?  Well this can be separated into things that would improve how we ran tests and things to improve the user interface.

About the test:

  1. Set up the lab and test that everything works on the day of the test. Do not assume that just because it worked yesterday it will work today
  2. run through the actual tasks during your test as if you were a candidate. (i tested the new interface on my computer and it was fine, but the first candidate struggled and “things” just didn’t seem right.  A bit of panicking later we discovered that the UI didn’t run quite as intended in Firefox 8. The 15 minutes between candidates gave me time to download Chrome and test that everything was working)
  3. Try not to run a session on the same day as a fire alarm test. (yup, 5 minutes into the first candidates session the fire alarm went off and stayed on for over a minute.  This was a scheduled test and i had completely forgotten about it.  Live and learn.)
  4. Keep calm and carry on – even when everything seems to be going wrong you can still get something out of a session.  If you discover a bug, just get the candidate to move on.  If the interface becomes unusable, or the candidate gets flustered and disengages, just move onto discussing the interface and the process. Ask some questions that dont require them to use the interface such as  “how would they like to interact to get data” or “what similar interfaces have they used, in this case it might be google maps or bing maps. This may allow you to ease them back into the tests.
  5. Dont worry if the candidate seems shy and isnt saying much. Remember to ask them to explain what they are doing and why and they will most probably relax into the situation. A slow, quiet user who takes time to thing can provide insightful feedback, you just have to coax them into thinking out loud.
  6.  “how would they like to interact to get

About the User Interface:

  1. Some users found it difficult to see what button to press on the Basket popup, they were not sure if the appearance of this window indicated that their order had been placed, or if they still had to “do” something to place the order.(closer examination of this issue reveals that some of the confusion may be related to two buttons that were added to the My Basket window between version 2 and version 3. They are the same size and colour as the Place Order button and may dilute the importance of the Order button.)
  2. The “Add to Basket” button was still not prominent enough, users often did not spot it. (we had already tweaked this and in this version, the button was initially grey, then flashed red when items were selected from the product list, and was then blue like the other function buttons.)
  3. All pop-up windows must close when an action button is pressed.  User often left thinking they still have something to do in the pop-up.
  4. Toggle between pan and draw rectangle still not absolutely clear.  Moving the search function out of the select area has helped but more thought needed on how to make this toggle clearer to the user.
  5. My Account section is confusing to users.  Not sure why there are two grids displayed.  Need to think how to make this section clearer to users when it appears but retain the functionality of re-ordering an order or part of an order.
  6. Selecting data through the Bounding Box not clear to all users. Some struggled to interpret the Upper Right X/Y and Lower Left X/Y diagram. (not clear if users struggled with this because they were not initially sure what a bounding box was, or what X/Y were. However, we hope that the interface will be learnable so that novice users will be able to learn how to select data using things like the bounding box through the information presented to them in the UI. The language and terms used in the UI are industry standard terms which are useful to know if you work with spatial data.)
  7. Add a text input box to sit alongside the search button.  A couple of users didn’t initially use the search function and commented that they hadn’t spotted it and were instinctively looking for a text input box where they could add search terms.

This is just a summary of the main points that we extracted from the session. You will find the complete list in the Version 3 User Testing Report (LINK).

Summing Up

Overall, the testing was a success and we have a number of development tasks that we can focus on.  Previous testing had identified issues with the process of selecting an area, selecting data and adding it to the basket. This seems to have been largely resolved and we have seen a migration of the main issues to the Basket and the My Account sections.  This is encouraging and suggests that the initial steps are now more intuitive.

However, some of the changes we implemented after Version 2 seem to have created as many issues as they have solved.  This is particularly clear in the case of the Basket.  Adding two extra buttons (clear basket and add more data) appears to have diluted the importance of the Place Order button.  This is unfortunate as the most important button on the Basket pop-up is the Place Order button.

 

Data Downloader Version 3

We have been working on the recommendations that came out of the second round of user testing (with internal EDINA staff) and Version 3 of the Data Download tool is ready to be road tested.

Data Downloader Version 3

The main changes include:

  • Moved the pan & zoom and the search buttons out of section 1 and put them just above the map.
  • Added Products selected count to Data subsections
  • Cleaned up the “Add to basket” section
  • “Add to Basket” button now flashed when users select data.  Then stays red.
  • When users select “Use Time name” the national grid reference numbers will be overlayed on the map
  • Cleaned up the Basket Window.
  • Added “Draw Visible Area” button to the select functions

Hopefully some of these changes will help users to navigate the interface and request data. Time will tell.